Mountain Dwarves

 Continent: Laenor

Description:
  • One of the oldest areas of batmud. Recoded in 1998
  • Good (but risky) mid-level experience area
  • All guards will turn aggressive if ANYONE attacks one. So another player going through here can really mess up your day.
Quests:

  • Save the king's son from Duegar dwarves
Equipment:
  • None that I know of. 
Open Questions:
  • How do you get a key to open the jail cell?
    • Also, what/who is in the jail cell?
  • How do you get a key to open the northern gate?
    • Also what is past the northern gate?
  • Where do you find the Duegar dwarves and the King's son?
Map:
Map of Mountain Dwarves


Notes:

Entrance (And Dwarf Village):
  • The dwarves can wander outside into the outerworld. So you may encounter mountain dwarfs picking berries in the valley around the area.
  • If you attack the dwarf guard, they send out an alarm that turns other guards agressive
    • Text:
      • The Dwarf guard manages to alert the city guards!
      • An alarm sounds in the town, and the residents begin to panic! You hear
      • guards yelling 'Get those foreigners!
    • The alarm will end after 10 minutes-ish
    • If any guards had attacked you previously they will re-agro on you and start the whole alarm thing again.
    • I would recommend not annoying the guards.
  • There's a lot of wandering guards in this city, and pretty much every room has a standing guard. So if they turn aggressive things can get really interesting really quickly
  • In the Guard HQ there is a locked cell. I don't know where the key is for it, but my guess is the Dwarf Captain has it.
  • Along Main Street there is a general store
    • The store doesn't have anything to sell but they will buy your equipment which is nice
  • Along South Street there is an armour store and a weapon store.
    • Like the general store, it doesn't sell anything but they will buy equipment
  • To the north, on North Street, and to the south, on South Street, there are a number of dwarf residences.
    • These are good places to kill dwarves (or hide out) without worrying too much about guards
  • To the north, there is a Northern Passage, and at the end of it is a locked gate
    • I do not know where to get the key for this gate. Maybe the gate guard?
  • In the castle at the throne room there are a dwarf counselor and king asking for help
    • If you "ask king about help" they will respond saying that their son was kidnapped by Duergar dwarves in the caves. They are offering a reward to bring their son back and to kill the Duergars.
Dwarven Mines:
  • Occasionally when wandering through he mines the roof will collapse dropping boulders on you. This does around 150 damage.

Kill Tracker:
  • A mountain dwarf picking berries
    • 3880 - 4440 exp
  • A dwarf guard standing guard
    • 7537 exp
  • A Dwarf Miner
    • 6100 - 6957 exp
    • Drops an iron pick (sells for around 14 gold)
    • Drops a gold nugget (sells for around 75 gold)

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