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Showing posts from April, 2023

Bunny Valley

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Continent:  Laenor Level Limit: Max Player Level: 55 Enforcement Mechanism: 100k Blocking Monster Description: A newbie/midbie area with lots of bunnies worth around 2k EXP each to kill The Wizard coder claimed they made this area in one day as a sort of challenge The bunnies are tough for 2k creatures, but this is a popular place for Midbie (Levels 30 - 55) players to come through and get a bunch of kills quickly. Quests: There is a quest given by Liedhe the Lizardman, who is near the entrance, to explore other areas of Batmud. I've explored a lot of the newbie areas the places he wanted me to explore did not look familiar to me. So I suspect this is geared more to Midbies. No idea what the reward is. This also might be tied to the Ghost Liberators Guild There seems to be some mystery in the temple regarding a stuck drain Equipment: N one that I know of.  Open Questions: Is there anything special about the stones in the valley? What is the reward for completing Liedhe's quest?

Tzarakk (Slaves of the Beastmaster) Guide

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Guild Location: Joining Location: Continent :  Furnachia World Location:  Temple of Chaos. After you get off the Ferry in Furnachia, go through the city of Rilynt'tar and then follow the road east/southeast/south until it ends and a path starts. The temple is just a bit east and south of that. The training location is in the far north-east of the temple Warning:  There are a number of very strong and dangerous aggressive monsters in the temple, so be careful if you decide to wander around and make sure you spend all your EXP first. As a side note: There is a chained aggressive centaur to the NE of the temple but not all the way to the walls (a bit west from the far NE side). Avoid that. Note: This is where you join the guild. All further interactions (training, advancing, reputation gain, etc) will be done at the Tzarakk Temple in Lucetium. Training Location: Continent :  Lucetium World Location:  Temple of Tzarakk. After you get off the Ferry in Luceitum go south until you hit th

Perrin's

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Continent:  Furnachia Description: There are a number of area quests for higher level players along with the level quest for level 28 This is the LQ that breaks newbies. It's really tough, and it helps to have a  party that knows what they are doing. Quests: LQ28: Robes of Time You need to collect 3 robes You will need a lead ring or the heavy weight spell to prevent getting banished You will also likely need a party to complete this. Area Quest: Shrouds of Darkness Equipment: N one that I know of.  Open Questions: This is a real "Get in, get the LQ done, get out" guide at this point. There is a ton of content for higher level parties, but that will have to wait until I'm higher level to participate in them :) Therefore there is a lot of content not covered in this area guide. Also, I'm still working on LQ 28 so things like the map of the castle are woefully incomplete. Map: Notes: Maze (Plains of Perrin's): Going north from the arch is a maze that is very tri

Farmhouse

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Continent:  Laenor Description: Seems like an area for midbies and highbies to get some quick experience near Arelium Quests: Area Quest: Save the Farmers Equipment: N one that I know of.  Open Questions: I haven't killed the wyvern so no idea if there are any tricks there to complete the quest What is the white stone you get from the paladin's son for? I'm going to leave this area for now. It seems like it is set up for much higher level characters than me. Map: Notes: Entrance (Country Road and Farmhouse): Entering the farm, the farmer talks about hearing a big crash in the barn. They sent their son and haven't heard back from them. Neither the farmer or his wife respond to questions Just a warning, the farmer casts acid ray which can absolutely one shot lower hp characters. While there are rooms in the farmhouse, they don't seem to have anything interesting in them Farmyard: There are wandering aggressive chickens all over the farmyard There is also a much toughe

The Disciples of Chaos Guide

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  Guild Location: Continent :  Furnachia World Location:  Temple of Chaos. After you get off the Ferry in Furnachia, go through the city of Rilynt'tar and then follow the road east/southeast/south until it ends and a path starts. The temple is right there. The training location is at the entrance of the temple. Warning:  There are a number of very strong and dangerous aggressive monsters in the temple, so be careful if you decide to wander around and make sure you spend all your EXP first. Guild Requirements: Evil Religious, Civilized, or Nomad Background Disclaimer: I'm brand new to this guild having just reincarnated into it. So I'm writing what I learn as I learn it. I expect it will be a while before the quality of this entry gets better. My Overview of the Guild: Disciples of Chaos are centered around the ability to transform into a Chaotic Spawn. As a Spawn, you will earn 25% less EXP and will only heal in the dark. To make up for that, when transformed you will gain