Monk Special Training Guide

Overview:

Monks unlock access to four different trainers once they have performed enough Iron Palm attacks (roughly 100 to 200 attacks). Each of these trainers will teach you three different attack skills of varying difficulty. These skills do not cost EXP to train and only increase in effectiveness through using them. These skills can also be chained into combos that speed up subsequent attacks and provide unique bonuses.

To unlock these attack skills you will need to visit the trainers who are on different spots on four continents and then complete several challenges.

Disclaimer: I'm still advancing my Monk, so this section is woefully incomplete. I'll update it as I learn more.

Training Skills:

Quick Disclaimer:

  • You can only train one special skill path/trainer at a time. Once you start a path you need to finish it by getting all three attacks trained to 75+ before starting a new path/trainer.
  • I recommend starting with either the Lucetium (+Defense) or Laenor (Lowers enemy defense) trainers since they are the most applicable to normal gameplay. 

How to Train the Special Monk Skills

  1. Each training will give you a task that requires special syntax and sometimes specific Monk skills to complete
  2. Once you complete that task, they will give you a new attack skill which will start trained at 50%
  3. The skill's percentage will increase with use
    • Initially it takes only a few hits to increase it by 1%. Once you hit 75% trained in a skill it will advance significantly slower though.
    • If you get a critical hit with the skill though, it will automatically increase by 1%
  4. Once you advance the skill to 75% trained, visit the trainer again and they will give you a new task, and once you complete that, a new skill.
    • When you hit 75% skill level, you will also get a special message letting you know about this. For example: "You feel like you have mastered the art of falcon talon strike. It might be time to find another advanced technique."

Tips on Advancing Quicker

  • The quickest way to advance this is to find something to hit that won't hit you back, or to go to areas with bunches of easy to kill monsters that you can just murder. For example the Beastlands.
  • You can also maximize the number of special attacks you can use in a fight by setting your parry to 51 (to slow down your auto-attacks) and your martial arts skill to 1 (which again slows down your normal attacks)

Miscellaneous Notes

  • If you reincarnate out and then back into Monks after training it to 100%, you will start with the skill trained to 75% instead of 50%.
  • I've heard if you get a skill trained to 100% you will get a bonus to your martial arts skill, which is very helpful for newer players since that skill is super expensive.

Lucetium:

Focus: [Defensive] Successful attacks increase your ability to avoid hits.

Location: The trainer is in the southern tip of Lucetium far away from anything else.
  • You might be able to take a navigator tree to teleport to Mirror Mines which is the closest area to the trainer. It's still a hike though.
  • I found using the skill light feet helped since there are a lot of water crossing to get to the trainer.

Required Skills: Punch, Controlled Motion

Granted Skills:

Falcon Talon Strike: (2 round skill)

  • Description: Does some damage and will increase your avoid statistic
  • Notes:
    • Basic success (trained to 50%)
      • It increased my defense factor (as shown using parry) by 10
      • In my score it increased my ability to avoid hits from "mediocre" to "above average"
    • As the success message (as seen below) increased, so did the bonus it granted my defense factor. The skill % also seems to play a role as well.
    • The defense bonuses are overwritten each time you use the skill, so if you have a great success and then fail the next attack you will lose your bonus.
    • That being said, the bonus only lasts a couple of rounds anyways, so you'll lose it regardless if you don't keep using these special attacks.
    • When looking at my battle summary logs, this increase had a noticeable impact on how often I got hit. I'm a fan of this skill!
  • Battle Messages (Worst to Best):
    • You attempt to vault over {{ Target }}, but are pushed back.
      • No avoid bonus is granted by this
    • You push off of {{ Target's }} shoulders and vault over her head, but can't push hard enough to get into a flip.
    • You push off of {{ Target's }} shoulders hard enough to flip over her head, but can't get a decent claw in
    • You push off {{ Target's }} shoulders and flip, clawing him in the back with curved
    • fingers!

Tasks:

Task 1: Falcon talon strike

  • For this task you will need to punch pots out of the air. The challenge is since they are in the air you will need to start your punch in the main room, jump, and then have the punch land when you are in the air. Not an easy feat, so expect to do this a couple of times before being successful.
  • Each time you do this, you will need to "ask catfolk about training"
  • To start type: "now"
  • In that room, type "use punch at pot"
  • Wait a second and then type "jump"
  • If your controlled motion was successful, the punch will land and break the pot before you fall
    • You will always fall outside the training area, so you will need to climb back up to talk to the trainer again.
    • You will also take a small amount of damage (around 10 hitpoints)
  • Quick command to speed things up: "climb;ask catfolk about training;say now;use punch at pot;jump"
  • Once you have sucessfuly broken the pot, go back and "ask catfolk about training" one last time and they will teach you Falcon talon strike


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