Temple of Sarku

Continent: Laenor

Description:
  • Newbie area that is good for killing a few monsters and getting explore experience
Quests:

  • None that I know of. 
Equipment:
  • None that I know of. 
Open Questions:
  • I wonder if this area is related to the quest to get the "dim ring" as one of the Wizard coders also created Cornfield
  • Is there any way to help the prisoner Harsan?
  • There seems to be some sort of quest here, but the main monsters are around 40k exp so I can't pursue it at this moment
Map:
Map of the Temple of Sarku
Notes:

Entrance (Outer Sanctum and Main Hall):
  • In the aspect chamber there is one of the 108 aspects of Sarku
    • It looks like Sarku is the god of death
    • The text says people can offer money or light incense sticks, but I couldn't figure out how to do either
  • In the outer sanctum if you "pray sarku" you will be transported to the inner sanctum
  • The High Priest of Sarku will block you from going to see the Master Sorcerer
    • This is probably good because the Master Sorcerer will destroy your equipment if you attack them!!!
  • The High Priest of Sarku will also block you from going into the inner sanctum
    • ProTip: You can bypass this by praying at the worm in the outer sanctum!!
Inner Sanctum:
  • To get back out of here if you teleported in, just go east a couple of times and you will find yourself in the High Priest room.
  • Going past some agressive undead, you will find yourself in a prison where Vridekka the Inquisitor is ranting.
    • Seems like they want to get some secrets out of Harsan the prisoner.
  • Going into Harsan's cell, it looks like they are a priest to Thumis
    • I couldn't figure out how to help them
  • There is a worm at the bottom of the dungeons that seems to be the final "boss" of the area
    • The worm seems easy (though with a ton of hit points), but then casts an icebolt that will absolutely destroy you.
Kill Tracker:
  • A junior priest of Sarku
    • 2000 exp
  • A devout worshipper of Lord Sarku, kneeling on the ground
    • 400 - 1000 exp
  • The captain of the temple guard
    • 3800 exp
    • Drops a skull helm
  • A temple guard recruit is checking his gear
    • 200 - 500 exp
    • Sometimes drops random weapons
  • A newly promoted corporal acting tough
    • 1900 exp
  • A temple guard
    • 400 exp
    • Sometimes drops a random weapon
  • A mean and grumpy Drill Instructor is doing paperwork
    • 2400 exp
    • Drops a random piece of armor
  • A newly inducted initiate is studying his liturgies
    • 600 - 1600 exp
  • A Priest of Sarku is here chanting prayers
    • 2700 exp
  • A sobbing mourner
    • 1600 - 1700 exp
  • A flying vroodla
    • 4400 exp
    • Undead
  • A guardian Mrur
    • 4900 - 6400 exp
    • Undead
  • The prisoner Harsan
    • 700 exp

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