Perrin's
Continent: Furnachia
Description:
Quests:- There are a number of area quests for higher level players along with the level quest for level 28
- This is the LQ that breaks newbies. It's really tough, and it helps to have a party that knows what they are doing.
- LQ28: Robes of Time
- You need to collect 3 robes
- You will need a lead ring or the heavy weight spell to prevent getting banished
- You will also likely need a party to complete this.
- Area Quest: Shrouds of Darkness
Equipment:
- None that I know of.
Open Questions:
- This is a real "Get in, get the LQ done, get out" guide at this point. There is a ton of content for higher level parties, but that will have to wait until I'm higher level to participate in them :)
- Therefore there is a lot of content not covered in this area guide.
- Also, I'm still working on LQ 28 so things like the map of the castle are woefully incomplete.
Maze (Plains of Perrin's):
- Going north from the arch is a maze that is very tricky
- When in doubt, you can "reset" the maze by going west three time (3 w)
- Here are the following directions for areas specified by Dryad's website:
- Arch (Entrance to Perrin's): 4 nw;n;ne;n;ne;n
- North Base of Citadel (Psionic and Feral Man): 4 nw;n;ne;n;ne;sw
- Place to get key to the castle entrance
- Plains End: 4 nw;n;ne;n;se
- There doesn't seem to be anything to do in this area
- Castle Entrance: 4 nw;n;ne;n;2 ne;n
- Go here to get one of the robes of time.
- Trapdoor: 3 w,4 nw,n,ne,n,se
- Unrelated to the LQ. There is a big monster at the bottom of it
- There is a psionic man and a feral man here.
- They are pretty obviously modeled after Professor X and Wolverine of the X-Men
- Wolverine says they have a key to the citadel.
- Professor X is the one who actually has the key
- You can attack Professor X and Wolverine does not turn aggressive
- Kill them to get the key
Mole Cave:
- From the archway, go east, then up
- A mole guard will block your progress into the cave. Kill them.
- This is actually a pretty good place for Lowbie's to kill monsters and get explore experience
- In the eastern passage there is a room titled "dead end". If you "search artwork" you will discover a passage to the east. Long story short, if you don't see an exit, "look at artwork"
- Keep going along this passage and you will come to the white temple
- Kill the priest there. They drop the Robes of Tomorrow's Dawn for the LQ
- The rest of the cave is good for explore EXP and killing monsters. In the south it intersects with the drider caverns below it.
- There are some tougher aggressive driders wandering to the south FYI.
Drider's Cave:
- You can either enter this from the cliff entrance, or come down from the Mole cave
- Both approaches end up in the same entrance to the Driver Cave
- If you have invisability, I'd highly recommend it for this section.
- There are a lot of wandering tough aggressive monsters. You can quickly find yourself in a bad spot when exploring these caves
- If you don't have invisability, take things slow
- Note, if you search the lichen in any of the rooms but the special lichen room you will become poisoned.
- It seems to be the fast spell point draining poison vs. the long term kill you without a sauna type.
- Take the East/NE/N path until it turns SW
- In this room "search lichen" to reveal a secret path
- Just a warning, once you reveal this room Dryders will start wandering into it. So if you are taking your time with the Lichen Monster some "friends" might join you.
- What's even worse, the Lichen Monster seems to block the driders from leaving, so after a bit "ALL" the driders will be in that room.
- If someone else opened this path, you might want to put off doing this quest this boot.
- At the end of the path is a Lichen Monster that has one of the robes for the quest
- Kill the monster to get the Robe of
- Warning: This monster blocks the way out so you have to kill them in one go
- Warning: Ok, there is a way out. This monster banishes so if you don't have a lead ring or heavyweight cast on you, it can get annoyed and teleport you out of the room and to a random location in the outerworld.
- If you can have a party member cast Dimension Door to provide an escape if you need it, that is super nice
Kill Tracker:
- The eyeless mole stares blankly at you
- 600 exp
- A large mole is here on guard
- 700 exp
- Random Mole Type (There are a lot of them)
- 300 - 800 exp
- A mole soldier
- 1700 exp
- The giant mole guard holds its post
- 1300 exp
- A huge vorth stands here happily eating the stone
- 3500 exp
- A smallish mole priest
- 6100 exp
- Drops robes of tomorrow's dawn (for LQ)
- A mean looking drider is here looking for something to eat
- 2800 - 3900 exp
- A small drider is here preying on the weak
- 2800 exp
- Casts acid arrow
- Sometimes drops random weapons and armor
- A GIANT drider is here
- 5100 exp
- Casts fire arrow
- Drops random weapon and armor
- This huge vorth has gone nuts!!
- 4500 exp
- A huge female vorth is here
- 3000 exp
- A man who is surrounded by psionic energies
- Aka Professor X
- 17600 exp
- Drops a key to the castle
- A feral man
- Aka Wolverine
- 14000 exp
You have seen drider, that means you are close to spider queen's followers, drows.
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