Gnome Airship
Continent: Laenor
Quests:
- None that I know of. But according to the batwiki area guide this was planned to be part of a multi-area quest chain. Not sure what the status of this is.
- There certainly are a lot of secrets in this area to explore
Map:
Notes:
Entrance (Field and Hole into Airship):
- Entering the storage room, (and the following room as well) there is a white box labeled Gnome Improvements. You can open them. They contain:
- A lever
- A screw
- A rivet
- A nut
- A bolt
- A gizmo
- Not sure what any of them are for, but there is probably a secret surrounding them
- If you kill the gnomish technician, they drop a blue key which unlocks the door
- If you keep going west into the other storage rooms, a worker in the fetal position drops an aqua key
- A technician wanders around so you can kill them in a different room to avoid having to fight two creatures at once
- Note, the gnomes also drop other items that may be helpful
- Gnomish tongs
- gnomish pencil
- monocle
- The pilot will drop a cyan key if you kill them.
- I'd recommend waiting until the navigators wander out of the room first before attacking the pilot
- I don't recommend pulling the lever in the pilot's room
- I got shocked by electricity and died
Back Rooms:
- The back rooms are unlocked by a cyan key
- In the operating room if you "pull lever" you will release an aggressive bull that hits very hard.
Kill Tracker:
- A medium brown bovine
- 3766 exp
- A zombified gnomish worker turns a wrench
- 3932 exp
- A zombified gnomish technician struggling with the hatch
- 3034 exp
- A small grey humanoid
- 1881 exp
- A zombified gnomish navigator
- 4676 exp
- A zombified gnomish pilot
- 3944 exp
- A large grey humanoid
- 3944 exp
- A slimy tentacle
- between 300 and 500 exp
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